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Male, 41 year, born on 30 July 1984
Moscow, metro station Domodedovskaya, willing to relocate (Other regions, Russia), prepared for occasional business trips
art-director, concept-artist, 2d artist
Specializations:
- Designer, artist
Employment type: full time, part time
Work experience 13 years 10 months
August 2019 — currently
6 years 9 months
Moscow, azurgames.com/
Lead Artist
Art department management on several projects. Concept development, sketches, edits and reviews, interaction with programmers, technical artist and game designer when creating content. Development of the required pipeline.
October 2016 — August 2019
2 years 11 months
United 3d Labs
Moscow, www.uni3dlabs.ru/
Media, Marketing, Advertising, PR, Design, Production... Show more
Lead artist
concept art, illustration, visual style direction; modeling, texturing, level-design
April 2015 — September 2016
1 year 6 months
Trolleybuzz games
Moscow, www.trolleybuzz.com/
3D Artist / Technical Artist
Content creation and import for unity3d:
- 3d modeling, texturing (low-poly)
- Visual FX
- Level design
- animations (characters, objects)
Projects:
Candy Thieves: The Tale of Gnomes / Конфетные Воры: Истории Гномов
Android:
https://play.google.com/store/apps/details?id=com.TrolleyBussGames.TeslaCastle&hl=en
iOS:
https://itunes.apple.com/RU/app/id1126916584?mt=8
WindowsPhone:
https://www.microsoft.com/en-us/store/p/candy-thieves/9nblggh5c0zf?referrer=ym_tracking_id%3d1433843189741177403
March 2013 — April 2015
2 years 2 months
ItRuStoreGames
Dolgoprudny (Moscow region), live2rule.com/
Art director / conceptartist
art-direction:
- visual style development for project
- support the setting of the game in accordance with the design documentation
- design style development in accordance with the long-term planning
- task management:
*setting task for freelancers. control of task execution (10+ employees)
*control of task execution of art department (3+ employees)
- quality control of incoming content (Illustrations, UI, 3d models, FX, animation)
- editing of incoming content In accordance with the style of the project
- consulting adaptation mechanisms in gaming visual style.
- recruiting and interviewing new employees for the art department of the studio.
- management of the development team on visual adaptation mechanisms and all elements of the game.
concept art:
- character and environment concepts for project
- illustration for project
level-design:
- level blocking
- making special effects for levels (unity)
- making special 3d models for levels
- import and setup 3d content in game engine (unity)
- scene setup (lightning, lightmaps, occlusion culling, lightprobes, post fx)
PROJECTS:
NANOMEDIX
https://play.google.com/store/apps/details?id=com.NanoMedix.EasyGameDev
Live2Rule (unreleased, closed)
July 2012 — March 2013
9 months
cgSTAN
Moscow, cgstan.ru/
3d Artist
- low-poly modeling and texturing 3d objects for project (architectural visualization)
- creation high-poly objects in Zbrush
- Editing final illustration (compose)
- import and setup 3d content in game engine (unity, udk)
Skills
Skill proficiency levels
Driving experience
Driver's license category B
About me
Interested in concept art, design, creating music. Love to play good games, love photography, Star Wars and my friends.I try take benefit from all.
* Portfolio https://newmand.artstation.com/
* My music https://soundcloud.com/newmand
* interview (rus) http://www.3dmir.ru/s_tutor/tutor/646.html
* one of Coraabia artists (http://beta.coraabia.com/)
prooflink - https://drive.google.com/file/d/0B5gR6ODun_hCNUJjSlFxUWNJT1k/view?usp=sharing
* ARTpark 2012 (Moscow) exhibition participant - http://arttalk.ru/forum/files/foto1_re_168.jpg
Higher education
2007
Higher education
Kharkiv National University of Radioelectronics
Computer Sciences, Beam Power Engineering Instrumentation and Systems
Languages
Citizenship, travel time to work
Citizenship: Russia, Ukraine
Permission to work: Russia
Desired travel time to work: Doesn't matter
